A lightweight plan for the integrated version of Minecraft (English version)2025-08-16 12:42:10Summary of Weight Reduction Suggestions for the Integrated Minecraft Edition While Minecraft has become increasingly feature-rich in recent years, the heavy processing and rendering loads on the Switch version have impacted gameplay comfort. Therefore, we've compiled a list of weight reduction suggestions from a player's perspective. 🌄 Simplifying Distant View Rendering: Distant views of 30 chunks or more are displayed at low resolution to reduce rendering load. ⚙️ Optimizing Internal Processing: Improved stability through program reorganization while maintaining simulation distance. 🖥️ Lightweight UI and Background: The title screen background is set to 720p, achieving both visibility and memory efficiency. 🔊 Audio and Image Compression: Reduced file size and maintained quality through bitrate adjustment and file compression. 🌗 Revised Shadow Processing: Lightweight shadow rendering ensures compatibility with other platforms and stability. 🌍 World Size Limit: Limited to a radius of 18 million blocks to balance exploration freedom and load. 🌊 Gradual ocean rendering: Simplify the rendering of water currents and seaweed depending on the distance, achieving both realism and performance. 🎯 Rendering priority: Improve speed by prioritizing rendering based on the camera direction and discarding unnecessary rendering. These proposals are technical approaches to improving the comfort and stability of the Switch version of Minecraft. We aim to create a better playing experience without compromising the worldview.
マイクラ軽量化提案2025-08-16 12:39:41統合版Minecraft軽量化改善案まとめ 最近のMinecraftは高機能化が進む一方、Switch版では処理・描画の重さが快適性に影響しています。そこで、プレイヤー視点からの軽量化提案をまとめました。 🌄 遠景描画の簡略化:30チャンク以上の遠景は低解像度で表示し、描画負荷を軽減。 ⚙️ 内部処理の最適化:シミュレーション距離は維持しつつ、プログラム整理で安定性向上。 🖥️ UIと背景の軽量化:タイトル画面の背景を720pに設定し、視認性とメモリ効率を両立。 🔊 音声・画像の圧縮:ビットレート調整やファイル圧縮で容量削減&品質維持。 🌗 影の処理の見直し:軽量な影描画で他の機種との互換性と安定性を確保。 🌍 ワールドサイズ制限:半径1800万ブロック以内に制限し、探索自由度と負荷のバランスを調整。 🌊 海の描写の段階化:距離に応じて水流や海藻の描画を簡略化し、臨場感とパフォーマンスを両立。 🎯 描画優先度の工夫:カメラの向きに応じた描画優先と、不要部分の描画破棄で速度向上。 これらの提案は、Switch版Minecraftの快適性と安定性を高めるための技術的アプローチです。世界観を損なわず、より良いプレイ体験の実現を目指します